Post by Admin on Oct 8, 2013 4:09:19 GMT
Hey guys!
I thought I'd break the ice and be the first to post my "hello".
My name is Sean Fontaine, and I'm the Creative Director for Legacy. My job is basically being the composer...leading a symphony of incredibly creative individuals...all working towards making Legacy a reality. I manage the workflow...or pipeline as it is sometimes referred to...that is required to keep the project moving forward. I also develop game content, write, set up auditions for voice and mocap talent, make the websites, write the development blog, and a slew of other things. And, by the way, I love every single minute of it!
For those who might be wondering what I have worked on in the past...
I was Lead Modeler and Technical Artist for 8 months back in 2011 on a game in development for the iOS called "Revolution 60"...currently being hailed as one of the biggest titles expected to hit iOS devices in 2014. Although my stint at that particular game developer was short lived, you can still see a lot of my work in the game, the promo art, and their multimedia videos. It was a fantastic learning experience for me. It was also a major inspiration for me to branch out on my own and become an independent video game developer.
That all said, I hope I'm not the only one who ever posts anything to this forum. That would be really boring...lol. I hope you all decide to join in the fun and become part of the Legacy community.
See you on the boards!
~SF
I thought I'd break the ice and be the first to post my "hello".
My name is Sean Fontaine, and I'm the Creative Director for Legacy. My job is basically being the composer...leading a symphony of incredibly creative individuals...all working towards making Legacy a reality. I manage the workflow...or pipeline as it is sometimes referred to...that is required to keep the project moving forward. I also develop game content, write, set up auditions for voice and mocap talent, make the websites, write the development blog, and a slew of other things. And, by the way, I love every single minute of it!
For those who might be wondering what I have worked on in the past...
I was Lead Modeler and Technical Artist for 8 months back in 2011 on a game in development for the iOS called "Revolution 60"...currently being hailed as one of the biggest titles expected to hit iOS devices in 2014. Although my stint at that particular game developer was short lived, you can still see a lot of my work in the game, the promo art, and their multimedia videos. It was a fantastic learning experience for me. It was also a major inspiration for me to branch out on my own and become an independent video game developer.
That all said, I hope I'm not the only one who ever posts anything to this forum. That would be really boring...lol. I hope you all decide to join in the fun and become part of the Legacy community.
See you on the boards!
~SF